Objection: The Legal Showdown
Objective
Be the first player to reach the Bar.
Setup
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Place the board in the center.
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Shuffle all category decks and place them near the board.
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Each player chooses a piece and places it on Start.
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Choose a Judge if a non-player is available.
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Keep the Constitution Book and answer sheet nearby.
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Decide turn order.
Your Turn
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Roll the dice.
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Move 1–5 spaces.
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If Lose a turn appears, your turn ends.
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Resolve the space you land on.
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If a card is drawn, an opponent reads it aloud.
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Answer within the time limit.
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Other players may object.
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Apply results. Next player goes.
Objections
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Any player may object to an answer.
Failed objection
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Objecting player moves 5 spaces backward.
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Answering player stays in place.
Successful objection
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Answering player returns to the space they were on before rolling.
Wild Cards
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May be held between turns.
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Played during your turn to protect an answer or gain advantage.
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Once used, return the card to the deck.
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Only 4 Wild Cards exist at a time.
Judge’s Chamber
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Triggered when two players land on the same space.
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High-stakes challenge begins.
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Each player selects one of three cards from any category.
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Opponent must answer correctly.
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Loser returns to Start.
Special Spaces
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Wild Card Space
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Draw one Wild Card if available.
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Wild Cards may be stolen when landing on this space.
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Safe Zone
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Enter only by rolling the exact number.
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Stop rolling dice.
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Draw and answer Recess questions only.
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Recess
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Same rules as Safe Zone.
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Continue answering Recess questions until reaching the Bar.
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Recess answers may be challenged.
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Failed Recess answer moves you back one space.